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Disney design guru pens book about life and work
Glendale, Nov 10: Every workday, John Hench drives to his office at Walt Disney Imagineering, where he helps design the attractions at Disney theme parks on three continents. Hench is 95. He doesn`t look it. With his clipped mustache, courtly manner and patrician appearance - an Ascot tied neatly at his neck - he resembles a character actor in a 1930s movie.
For generations, Hench has been a revered guru of Disney artists and engineers with his knowledge of what works and doesn't work to please and entertain millions of ticket buyers.
Now, after years of resisting it, Hench has finally produced a book about his life and work. Designing Disney: Imagineering and the Art of the Show, written with Peggy Van Pelt, has just been published. It's a big-format volume replete with Hench's drawings and paintings. Hench took time off to write the book, but that didn't stop him from doing an occasional job for Imagineering, such as designing ferry landings for the forthcoming Disney park in Hong Kong. Hench's history with Disney goes back to when the studio was basking in the huge success of "Snow White and the Seven Dwarfs" and planning a heavy schedule of animated features. He created background paintings for Dumbo and Fantasia and won an Academy Award for special effects in 1955 for 20,000 Leagues Under the Sea.
When Walt Disney started planning for Disneyland, one of the first artists he enlisted was John Hench.
"Except for Walt (Disney), John is responsible for the design and ideas in the parks more than anyone else," says Martin Sklar, vice president and principal creative executive of Walt Disney Imagineering. "Even today, people come to him constantly about colors and sculpting. He has few peers in the world in the psychology of color."
Hench's color sense is legendary. Against his arguments, a CEO of a big corporation insisted on white for the walls of a new EPCOT attraction. Finally, Hench said, "Well, I have 34 shades of white. Which one do you want?"
The other day Hench could be found in his office putting the finishing touches on his oil painting of Mickey Mouse on his 75th birthday. Among his other duties, Hench is the official portraitist for Mickey's significant birthdays - 25th, 50th, etc. The painting will be converted into 5,000 lithographs for purchase by Disney collectors.
"None of us at the studio had any trouble dealing with two dimensions," he commented. "It came as a shock when we were down at the park and we had to give much more information to someone experiencing three dimensions. You're dealing with real space, and that meant time. Time didn't exist for us at the studio." In Hench's view, the parks are like movies in one regard: they play out in scenes. The visitor moves from one scene (Main Street) to another (Frontierland), and the designer must provide a transition between the two to make the change pleasurable. As he points out in "Designing Disney," subtle, eye-pleasing changes of color can avoid making the change abrupt.
Disney died in 1966 during the early stages of planning for Walt Disney World. However, "In a sense, Walt guided us because we knew what he would like," Hench said.
"After Walt died, Lilly (his widow) said that he had told her I had never let him down. Funny, he never said that to me."