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WHO to classify `Gaming Disorder` as a mental health condition in 2018
The WHO said gaming disorder is wider than just video gaming disorder.
New Delhi: While numerous studies have shown that video games are effective in curbing problems like depression and dementia, the World Health Organisation (WHO) has gone beyond the nuances of video gaming and decided to give it the status of a mental health condition.
In 2018, 'Gaming Disorder' is all set to be classified as a mental health condition in the WHO's international list of illnesses for the first time.
The list was last updated 27 years ago, in 1990.
After monitoring computer gaming for almost a decade, the organisation has decided to classify some excessive players as having a mental health condition.
According to a draft released by WHO, the criteria for this addiction includes making gaming a priority "to the extent that gaming takes precedence over other life interests."
Several gamers were found to go long hours in front of their consoles, causing a lack of sleep and a reduction in physical activity and exposure to sunlight.
Talking about the draft and the decision to put gaming disorder in the list, Vladimir Poznyak, a member of the WHO's Department of Mental Health and Substance Abuse, said, "Health professionals need to recognise that gaming disorder may have serious health consequences. Most people who play video games don't have a disorder, just like most people who drink alcohol don't have a disorder either. However, in certain circumstances overuse can lead to adverse effects."
The WHO said gaming disorder is wider than just video gaming disorder.
Estimates of the proportion of computer game players who have a problem range from 0.2 percent to one in five.
The draft wording of the gaming disorder entry also states that sufferers will continue to game even when it leads to 'negative consequences'.
While some may debate whether gaming does pose a threat to mental health, the amount of time many people spend playing video games is surprising.
A survey found out that 10 percent of the people playing video games admitted to spending between 12 and 24 hours glued to their video game screens.
Action games like Call of Duty and Grand Theft Auto have been found to deplete a key memory center in the brain called the hippocampus.
(With ANI inputs)